Friday, July 16, 2010

XPRemap 1.0

This is actually a project started by [cOz]. The original goal was to allow user calibration of analog deadzones. What I did with his work was to expand it and add per player specific button remapping.

Pretty straight forward to use. Read the read_this_textfile.txt for instructions.

Find the files here: Download ([cOz] put up a copy in xbins, so feel free to grab it from there as well)

Shouts:
Ced2911
DeadlyD
Icekiller
Jefff
LoveMHz
[cOz]

4 comments:

  1. you are the saviour of southpaws.
    working beautifully with sticks swapped in bioshock and singularity.

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  2. Great app, but sadly doesn't work for me. I'm a inverted RTHUMB Inverted Y-axis player, and as you know Silent Hill Homecoming doesn't have Inverted camera movement option, only for Shooting(using a gun), that it's really annoying. It's possible add that feature?, thanks for your effort team!.

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  3. Excellent little plugin. Any chance of the source code for this plugin being released? It would be sweet if there a way it could monitor for launching of Titles and then apply different configurations based on TitleID.

    If that's not possible, then maybe a combination of this and XPP where a launcher can tell it which remap file and cheat file to use.

    Thank you for this, good stuff.

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